![]() ![]() ![]() Tire Tracks - Determines the distance from which you can see tire tracks. LOD distance - Leave the setting as it is - does not influence the performance.Shader Quality - Determines the look of the details of terrain and objects.Shadow Lights - Does not influence the performance. If you have a lot of memory (at least 4 GB) set the parameter to high. Texture Resolution - The main parameter when it comes to VRAM.Realistic Beacon Lights - Influences the performance slightly only when the vehicle has activated its beacon lights (orange lights on the roof of the vehicle).Mesh Tessellation Volume - Tessellation puts a strain on the graphics card, but offers more detailed objects and an "convex effect" on flat surfaces.Foliage Draw Distance - The distance from which you see your crops trees and leaves are mostly seen from long distances.Terrain Quality - Influences the quality of textures and the amount of terrain details.Shadow Map Filtering - Does not influence the performance, slightly improves the shadow quality.If you're having problems with performance, set the value to 8x. Does not influence the graphics as well as performance. Texture Filtering - Adds perspective to textures.Even when you set the value to 0, you can still utilize the rear-view mirrors, but the view will be blurred and you'll only see objects that are close. Can influence the performance, especially when the vehicle has more than one mirror. Mirrors - Determines the quality of graphics in rear-view mirrors, first-person perspective only. Does not influence the performance, but has an effect on aesthetics of the game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |